Bundles can be viewed on your Oomph powered app or on the Oomph Viewer in one of three ways:
- Using iTunes’ document sharing feature - slower but requires no software installation.
- Using the Oomph Editor to load to a connected Device
- By uploading the issue to your account on Publish. This is used when want to prepare a bundle for internal approval and eventually publishing your content. This process is known as content proofing.
Note: The iTunes user interface occasionally changes.
See Apple's file sharing page if you are experiencing
difficulty navigating to the Oomph Viewer within iTunes.
iTunes Document Sharing
Applications have an inbuilt ability to share documents using iTunes. Oomph Bundles that are sideloaded via iTunes will appear in the 'Library' screen. The sync button that appears in iTunes is not related to the document sharing process.
Adding a content bundle to the application
Step 1. Create Bundles
Bundles are simply the folders that contain all the Oomph sections.
Here is an issue that contains multiple sections. To create the zip file, select the bundle (parent directory) and compress it into a zip file.
On mac, compressing folders can be done through the Finder. Simply right click the bundle and select Compress "FILE NAME"
Step 2. Copy the bundle to iTunes
Open your Oomph app on your Device.
Connect your device to your computer using its USB cable.
In iTunes, select your device on the left hand side
Select the 'Apps', and scroll down to the bottom where the 'File Sharing' section begins. From the list of apps, select the your app and drag the zipped bundle to the documents section to the right. You may also sideload content to the Oomph viewer at any time for testing if you do not yet have an app of your own.
The bundle is now queued to load on your device. If your device does not have your app currently open it cannot yet sideload the content. Once your app is open, the installation should begin immediately.
It is important that you do NOT delete any folders or files that you see here as they are the internal working files of the app, deleting them may cause the app not to function. Adding an issue with the same filename as an existing issue will override the existing content. This is a good way to update an issue while proofing without using more space on your iPad.
Allow the magazine time to unzip once copied onto the device. If you close the app too quickly, it will not have time to unzip the issue & you may see red hotspots, missing pages or thumbnails, etc.
Issues added in this way are special, and are not updatable via the normal content update mechanisms in the public iPad application.
A cover image for the issue is generated once you open the issue and will be displayed in the library screen. This is a snapshot of the first page in a ‘Cover’ section and will use the first page if there is no cover section already built into your bundle.
Advanced: Choosing a render version
The version of the content can be specified in the file name, using the syntax “.v<number>” suffix on the file name. For example a file called “QA July.v6.zip” will be called “QA July” and be rendered as version 6.