Oomph Editor is a desktop tool for working with Oomph bundles, sections and assets.
Note: Previewing bundles on Xcode's simulator doesn't work on OS X 10.11 and onwards
- Apple Mac OS X 10.9
- To preview on simulator you will need to download Xcode 5 for the mac app store
- To preview on iPad, iPhone and iPod you will need to attach the device via USB to your Mac and have Oomph Viewer open
- Edit hotspots in PDF files - resize and change hyperlinks
- Drag and Drop oomph widgets onto PDF pages
- Preview in Oomph Simulator
- Preview in Oomph Viewer on iPad
- Preview selections or entire bundles
- View contextual help
- Double click to open files in it's native editor
- Quick link to publish.oomphhq.com
Download Oomph Content
Visit the Oomph Marketplace to download example content.
Open Oomph Content
- From the File menu open an oomph content folder or oomph zip file.
- Drag and drop Oomph folders onto the app icon.
Double click on any file in the file browser to open it in the registered OSX editor.
If you change a file, for example adding a hotspot you will need to save the file. NOTE: previewing the file in either the Simulator or on the connected iPad automatically saves the file.
Hotspots and Widgets
Update: The Oomph development team have just released a new Oomph Editor Version 0.1.40 that fixes the launch Simulator issue on Maverick and has a new build of Oomph Viewer 25.0.7 included in it.
If you are not prompted for the update when you open your existing Oomph Editor then select "Check for Updates" under the "Oomph Editor" menu.
If your preview on iPad does not work:
- Ensure the iPad is connected with a working cable
- Ensure you are using the latest iTunes
- Launch Oomph Viewer
- Run iTunes at least once, you may need to leave it open
- Try disconnecting and reconnecting the iPad, wait 10 seconds then try preview again
For public Oomph Editor release notes click here.